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US Army Rangers.txt
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1998-07-15
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Spec Ops: US Army Rangers walkthrough
One time Army Ranger and now grande fromage at Zombie Studios, Mark Long leads
us though
his pride and joy. Bringing up the rear: Richie Shoemaker
REVIEWED PCZ #66 ╛ SCORE 88%
MISSION 1: VORONYE FOREST, RUSSIA
The first level takes place in the Siberia. An Aurora spy plane has crashed and
you must retrieve its
Top Secret Data Module.
Phase 1
This team must neutralise enemy forces and shut down the Spetznatz
communications centre.
Follow your GPS and head SE to the main road. Ambush the enemy troop truck and
destroy it,
then follow the GPS and the road to the communications center. Destroy the radio
with gunfire or
explosives. Radio in and report.
[spec003.bmp]
[spec008.bmp]
Phase 2
With communications knocked out, this Ranger team must retrieve the Data Module.
Both
Rangers have a Data Module key which will unlock the hatch on the nose of the
Aurora spy plane.
Follow your GPS and the fires in the trench created by the plane crash. Use the
key to retrieve the
module and report in.
[spec011.bmp]
[spec012.bmp]
Phase 3
After retrieving the module, you must clear the way for the exfiltration
helicopter. Head east up the
ravine and towards the anti-aircraft emplacements. Use a bounding overwatch
technique, moving
forward, then sending your buddy forward, then yourself in a leap-frogging
manner. At the top,
blow the guns and radio in. Head NE down the hill toward the extraction site.
Board the helicopter
and exfiltrate with the Data Module.
[spec014.bmp]
[spec018.bmp]
MISSION 2: KAPSAN MOUNTAINS, NORTH KOREA
This level is in North Korea. Your mission is to take out a chemical weapons
manufacturing facility.
The first three teams will soften the base up for the demolitionσs team in the
fourth mission.
Phase 1
The air defence radar must be taken out, and a bridge that will cut off their
troops destroyed. A
base alarm will be set off if the enemy sees you, but it can be disabled by
blowing up the second
guard shack. Follow the road and your GPS to the radar base and destroy the
radar dish to disable
their air defence network. Then proceed through the camp, follow the GPS and
road to the
bridge. To destroy the bridge, place a satchel charge in the middle of the
bridge. Then radio in
and report.
[spec021.bmp]
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Phase 2
Now you must take out the North Korean air capability. The GPS will lead you.
Head NE into the air
base support camp. From the camp, turn west and proceed to the airfield. When
you come to
some trucks and a bunker, turn north to the airfield. The first aircraft is
directly ahead. To the west
is another on the runway, and to the east are the last two. Destroy all of them
and radio in.
[spec030.bmp]
[spec041.bmp]
Phase 3
This missionσs goal is to destroy the North Korean chemical weapons deliverance
capability ╤ you
must destroy four SCUD launchers. You assume control of the Ranger team on the
base
perimeter of the first SCUD site. Destroy both launchers with satchel charges at
the base of the
missiles. Then proceed north to the road to the second base. Follow the GPS and
look out for the
APC along the way ╤ you must destroy them with satchels or high explosives.
After destroying the
second base, radio in and report.
[spec045.bmp]
[spec048.bmp]
Phase 4
The final mission is to destroy the chemical weapons storage facilities and
their air defence radar.
The USAF bombers will destroy the plant after your exfiltration. Follow the GPS
and head north to
the first manifold. Avoid the poisonous gas released after destroying the
manifold. The second
Manifold is north of the first site, and the third is north of the second. The
radar base is SW of the
third manifold. Destroy the radar, and radio in for your exfiltration
helicopter.
[spec050.bmp]
[spec054.bmp]
[spec060.bmp]
[spec061.bmp]
MISSION 3: MAGDALENA RIVER, COLOMBIA
You are in the jungles of Colombia. Colonel Marcos had been running a large
cocaine production
operation. You must capture him and shut down his operations.
Phase 1
Your mission is to capture Colonel Marcos. Head NW, following your GPS, to the
jungle path. The
path is long and filled with enemy. Good tactics involving your Ranger buddy are
vital. Use your
bounding overwatch technique. You will come to a clearing with a large hacienda
building. Find
Marcos and capture him ╤ be careful: you do not want to kill him, you must
capture him.
[spec062.bmp]
[spec067.bmp]
Phase 2
This missionσs goal is the destruction of the enemy barracks and supplies. You
must destroy five
buildings with satchel charges, so ensure you have enough of them to complete
the task.
Destroying this infrastructure will significantly impact the cocaine producerσs
ability to operate.
Follow the jungle path north and use your GPS to find the training camp and
barracks. A satchel
charge in the middle of the barracks will destroy them. Again, good use of a
bounding overwatch
will help. When the buildings are destroyed, radio in and report.
[spec070.bmp]
[spec075.bmp]
[spec079.bmp]
Phase 3
This last mission will destroy the production facilities. You are the spotter
team for a napalm air
strike. To the west are the lab buildings. Radio in for instructions, and then
place a smoke grenade
in the middle of the camp to mark the location for the napalm bombers. Radio in
after placing the
grenade, and get out of the strike zone. When you get the broadcast that Marcos
has escaped,
you have another mission: locate and eliminate Marcos. Follow your new GPS
destination to the
helicopter crash site and take him out. Then radio in and board the exfiltration
helicopter.
[spec080.bmp]
[spec072.bmp]
[spec086.bmp]
MISSION 4: SIERRA DE SOCONUSCO, HONDURAS
Level 4 occurs in the deserts of Honduras. A container of weapons grade
plutonium is being sold
to a militia group. You must intercept and recover the plutonium covertly. News
of its
disappearance has been covered up and the cover must be maintained.
Phase 1
You must infiltrate the perimeter of the militia base and blow the entry gate to
enable access.
Follow the road and your GPS to the perimeter gate. There are bunkers and guard
towers with
enemies in them lining the road. A Ranger with a sniper rifle could be very
helpful. Once you reach
the gate, blow it with a satchel and then radio in.
[spec089.bmp]
[spec095.bmp]
Phase 2
A news group is meeting with the militia. You must destroy their ability to
broadcast their story, and
capture a militia officer with knowledge of the plutoniumσs whereabouts.
Follow the road to the media camp. Along the way you will find a guard point of
militia in their camp
of RVs. Their position is well defended, but a well-thrown grenade or M203 shot
will take out the
RVs. Continue on past the RVs and follow the road. You will pass a collection of
buildings and
then follow the road up the hill past the school bus. At the top of the hill you
will find the media
van. Shoot the dish antenna with a grenade launcher to disable the van. Do not
blow up the van,
the militia officer is inside the van and you need his information. When he
jumps out of the van,
capture him to learn the location of the plutonium. Radio in and report.
[spec100.bmp]
[spec101.bmp]
[spec107.bmp]
Phase 3
This is the mission to intercept and capture the plutonium. Follow your GPS NW
to the oil facility
and find the catwalks that will take you to the top of the largest tank. The
transfer will take place
here. Find and eliminate the plutonium buyer. Take possession of the case and
radio in. Then you
must make your way to your exfiltration helicopter. Look out for the enemy
helicopter.
[spec111.bmp]
[spec115.bmp]
MISSION 5: KABUL, AFGHANISTAN
This level takes place in war-torn Afghanistan. United States Senator Janet
Galore has been
captured by Mujahadeen forces and is being held hostage. A rescue mission is
being mounted by
US Rangers.
Phase 1
This is a support mission for the hostage rescue team. Afghani soldiers feuding
with the
Mujahadeen are bombing the fort where the senator is being held. The goal of
this mission is to
take out the Afghani rocket launcher in the city to protect the senator. The GPS
in your inventory
is useless here. The GPS satellites are not available for updates but you can
use the compass
portion. The city is very dangerous and it is easy to get lost.
You start out on the edge of the city. Head east through the double arches and
turn north on the
road, and then east. There is a very dangerous tank coming up to the square but
you need to get
past it. Only your satchel charge is powerful enough to take out the tank, but
it is difficult to place.
Follow the road east and then turn SE. Stay on the road, it will turn east next.
At the intersection,
turn south and follow until the road turns west. It ends at a Y intersection.
Turn NW and then follow
it west. At the corner, turn south, then at the next corner turn west. Shortly
after the turn there is a
bridge to the south. Cross it and continue south. Pick up the road again and
follow it south, then
turn west. Turn SW and continue following the road which will then turn SE. It
will then turn east,
and when you come to the intersection, turn north into the square. Destroy the
rocket launcher
with a satchel charge or high explosive grenade, and radio in.
[spec116.bmp]
[spec124.bmp]
Phase 2
This purpose of this mission is to soften up the fort for the hostage rescue
teamσs exfiltration. You
must blow the fortσs main gate to gain access, and take out the anti-aircraft
emplacements along
the fort walls. There are three guns to be destroyed. Make sure you take a
Ranger with a satchel
charge to blow the gate. Head towards the fires and the fort. Blow the gate with
a satchel. Go
through the gate and turn left to find stairs going up to the wall. Follow the
wall to the first gun.
Retrace your path to the main gate and go past it up more stairs. The second gun
is at the top of
the stairs. The third anti-aircraft gun is past the second along the wall.
Destroy it and then radio in.
[spec125.bmp]
[spec126.bmp]
Phase 3
The last part of this mission is the rescue. The senator is being held deep
inside the fort. Follow
the passageway keeping to your left as much as possible, and this will lead you
to the senator.
Look out for snipers on the rooftops. You are essentially running through an
ambush the entire
way. Stealth and caution are you only chance. After rescuing the senator, meet
your exfiltration
helicopter and ride out.
[spec127.bmp]
[spec129.bmp]
[spec130.bmp]
[spec131.bmp]
//BOXOUT//
Spec Ops cheats
1. Delete the savedata.txt file from your specops directory and youσll be able
to access any of the
missions.
2. For invincibility, press ALT+SHIFT+V during the missions and then switch to
your inventory and
select the viewfinder. The screen will go blue for a second and your ranger will
leap up. You now
have ten minutes to complete the mission, as well as a sponge-like ability to
absorb limitless
attacks.
//boxout//
General H Ince
As a general rule youσll need to balance your men: one with either the heavy
machine-gun or M16
with underslung grenade launcher, and the other packing the state-of-the-art
sniper rifle. Always
make sure you have the required number of satchel charges as well, as you donσt
want to end up
spending precious time searching for equipment. Donσt worry to much about
claymores, you can
quite easily get by without them.
Move on up
Use your team-mate to scout up ahead. Once heσs in position, move up yourself
until youσve taken
out one of the enemy. Keep doing this and you should be able to make up ground
quickly without
taking too many hits.
Swap men
If the guy under your control is low on health, switch over ╤ the computer will
take better care of
the guy than you generally will. If you do lose one of them, donσt worry too
much ╤ some missions
are even easier when all you have to worry about is yourself. An important
factor when swapping
over is not to leave your computer-aided comrade in control of the grenade
launcher ╤ he doesnσt
know how to use it properly and will use it at close range without switching
weapons.
Reload
Keep an eye on how many rounds are left in your weapon. You donσt want to enter
a firefight with
an empty mag. Reloading may only take a second, but you could be half dead
before you get your
first shot in.
Rest in piece
Donσt move too quickly over open ground. Use buildings and trees as cover and
the enemy will
not be able to surround you. As no one can fire through wire fences, skirt
around them. Lying
prone is also quite dangerous, as the enemy can shoot you as you get up.
Kneeling is the best
option.
Listen up
A lot of effort has gone into getting the sound effects right. Pump up the
volume ╤ even better,
plug in some studio-quality headphones ╤ and youσll hear the direction from
which the enemy are
approaching. Spec Ops looks good and sounds even better.